20 AVGC points from Budget 2026, each rated –1 / 0 / +1, non-tabulated and exam-friendly:
AVGC recognised as part of India’s Orange Economy — +1
Vision to make India a global AVGC hub — +1
Content Creator Labs in 15,000 schools — +1
AVGC labs in 500 colleges — +1
Focus on animation, VFX, gaming, XR, comics — +1
₹250 crore allocation for AVGC talent development — +1
Strengthening of National Centre of Excellence for AVGC-XR — +1
Industry-linked skilling programmes — +1
Early exposure to AVGC skills at school level — +1
Emphasis on job-ready practical skills — +1
Alignment with projected 2 million AVGC jobs by 2030 — +1
Encouragement for original Indian IP creation — +1
Support for gaming and immersive media careers — +1
Better academia–industry collaboration — +1
Indirect support for freelancers and creators — 0 (not directly targeted)
Recognition of AVGC as a high-employment sector — +1
Potential boost to digital content exports — +1
Improved legitimacy of AVGC as a career option — +1
Startup ecosystem support is indirect, not explicit — 0
No direct tax incentives or PLI-style support for AVGC studios — –1
🔢 Quick Summary
Positive (+1): 17 points
Neutral (0): 2 points
Negative (–1): 1 point
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